Legend
of Zelda
The Ocarina of Time
When I heard all the praises about Zelda 64, at first I didn't think any game would be as good as it was said to be. When I bought Zelda in christmas, I noticed I was wrong, Zelda did surprise me positively. Even here in Finland, where N64 isn't nearly as popular as PlayStation, Zelda 64 climbed up to the top on the MoonTV's TOP-10 chart for all formats. Zelda 64 has been in development for 3 years, with over 200 personnel Nintendo development team. Zelda is said to be the game of the decade, and I don't have anything to say against it. It's hard to find any game better than Zelda, but there's a few, at least Half-Life and Outcast on PC, which have gotten even close. The earlier Zelda games have been praised, but any other Zelda hasn't had the kind of attention as Zelda 64, the first installment on N64. I can't say much about other Zelda games, cause I've only played Zelda: Link's awakening (I'm not so sure about the name) on 8-bit Nintendo, which was a quite good but not remarkable game in my opinion. The plot isn't too original, actually it's almost the classic "Resque Princess" -style. If the plot doesn't pull your hair off, then the storyline will, or course I won't spoil your excitement by telling the story now, but let's just say it's one of the best storylines I've ever seen so far, though I haven't seen many adventure games.
At first I have to say it, Zelda is VERY addictive, no other game has kept me playing for three hours straight. More scary, for what I've heard I'm not the only one, or what do you say about IGN's reviewers, when they got their copy of Zelda 64, they stopped working and started playing Zelda, they said that the first gaming session took about 17 hours straight! Read it yourself on IGN64's site, you can also get there from my Links section. The game starts impressively indeed, the Deku tree, guardian of all Kokiri, has been cursed and summons for young Link, a Kokiri child without a fairy. Deku tree sends Navi the fairy to call Link to come by the tree and the adventure begins. I won't tell you anything else, because I don't want to be the one who spoils your gaming experience. Remember to read those other reviews with caution, cause they tend to tell you important thing about the storyline, which can be annoying and definitely spoils the idea of exploration in the game. You start your adventure as a young Kokiri child, but in one point your quest continues as an adult. When
![]() |
|
Oh, they are so cute.
With their big eyes and pointy ears, so Japanese, so brilliant.
|
The Ocarina of Time is a kind of clay flute, a flute with great magical powers, for example you can quickly warp to important places by playing the right notes. C- and A-buttons work as notes, with R and Z button you can lower and upper the notes, while you can pitch bend and add vibrations with the analog stick. It's fun just to try composing a nice song of your own. The Hyrule field is the main place where you can freely run or even ride a horse, the field itself is graphically astounding, there's no fog at all. Of course traveling would be extremely slow if the field would be in normal size, so it has been done a little smaller, but crossing it still takes at least a few minutes, the time in the field also runs faster. A bright day slowly darkens as the sun sets down, and the moon rises above the land of Hyrule. I think half the fun in adventure/RPG-games is exploring new places, in Zelda 64, you start from your own village, then you move on and find new villages and other interesting places. A slight disappointment was, that there's not enough villages to visit, and they could have been a little bigger. As Link gets older, he will learn various magical tricks, which will help him in his battle against evil powers. Magic arrows and other tricks use your mana, so you can't use them all the time. Unfortunately there's only three tricks plus the magical arrows, I would have hoped at least a few more.
Controlling Link has been done very intuitive and easy to learn, the most original idea in controls is the Z-targeting. Most of the time Z-button simply places the camera directly behind Link, this works perfectly and helps in small places. When you're looking at a monster or whatever, Navi turns yellow and flies near the enemy, then a simple press of the Z-button locks you on to the enemy. While Z-targeting, camera always shows your enemy and
![]() |
|
Those poes just won't
stop bugging you. This is the graveyard, spooky.
|
I've read it somewhere, that almost half of the time spent on developing Zelda 64, has gone in creating and fixing the 3D engine. When you see the Kokiri village and the Hyrule field for the first time, you'll notice that the time hasn't been wasted. Some places are simply huge and there's no fogging or even pop-up at all, truly amazing because it doesn't even support the memory expansion pak. Though it might be inevitable, that 3D-engines of such games as Perfect Dark and Donkey Kong 64, will probably even better the graphics, Zelda has one of the best graphics engine on any console (outcluding Dreamcast, of course). Of course Zelda's graphics won't beat PC games, so it may not be so breathtaking to see Zelda if you already own the newest Pentium III's. Some of the dungeons may not look too good, but the framerate is at least fluent, and that's more important. Sometimes framerate is a bit choppy,
![]() |
|
This is Saria, Link's
best friend. She will help you in many ways during your quest.
|
I think the greatest improvement in the sounds department is the Surround Sound, you won't need those Dolby Surround speakers or whatever, you need only headsets. Sometimes it even helps you to locate enemies, i.e. if a flying bat attacks from above, you rarely have any idea where is it, with surround sound you can easily fend off the bat or just run away. But after a while, you'll get used to it and you won't even notice it. The musics in the game are very atmospheric and really fit to the backround, alas in some dungeons the "music" is just a few hummings here and there and won't kick you off the chair with the melody. There are a few quite good melodies in the songs that you play with the ocarina, but there's at least one song that impressed me, it's kind of a mexican style of music, and would fit Zorro anytime.
It looks like I have a tendency to find every downside of any game, so if you're now thinking not to buy Zelda, you're on the wrong trails. The game takes so long to beat, even if you would be a hardcore gamer who completes every game in just a few days, you won't get this game completed in less than a week, unless you use those jerky walkthroughs. I don't get to play my Nintendo64 very often, so I've owned Zelda64 for more than half a year and I
![]() |
|
Zelda 64 includes also
pre-rendered backrounds where you can run around freely, just like in
the Resident Evil and Alone in the Dark -series.
|
Gameplay: 5/5
Graphics: 4/5
Sounds: 4/5
Lastability: 4/5
Overall:
![]()
![]()
![]()
![]()
Reviewed by: Janne "Blizzardic" Mankila
